She also seems to earn money even faster than the other characters, making her penalty even more moot as the player progresses in a playthrough with her. She still starts with 1 HP, but after a few battles of not getting hit, she’ll be able to heal back up and not be a one hit point wonder. 400 max HP, but the Hell 14 challenge that makes the player character’s max HP 1 by default makes her default money 100. While she’s not immune to being nuked down quickly, as long as the player picks her health-money back up before it disappears, she can survive a lot longer than the rest of the cast besides Reva. This makes the Vaccine artifact work in her favor, giving her basically a free 160 healing per battle. The second way that her Beret breaks the game is that she literally drops her own health as pickups when she is damaged by most sources, including poison. She also won’t lose max HP from other sources like the Life Sword spell. This allows her to pick up the “Lose X Max HP, gain Y ” type of artifacts without fear of penalty and get potentially superbuffed by acquiring several of these. While she can’t increase her maximum health from anything, she can still heal, and nothing will lower her life unless it also lowers her money. The first is that, since her maximum health is always equal to her money, other artifacts, spells, pacts, and whatnot that she takes do not alter her health. While it means you can’t easily go free-shopping with her (early on), her artifact lets her break the game in two ways. Its mechanic is that her maximum health is tied to her money. The Shopkeeper as a playable character, specifically her built-in Beret artifact.Patch 1.1, titled "Flow Rework" due to the fact that it nerfed Rock Cycle while buffing the Flow mechanic in general, increased its damage to 60 but made it so that it didn't give flow anymore, greatly decreasing its spammability. With the correct modifiers to reduce its mana cost and a spot as the last card in one's deck to guarantee it's castable at all times, spamming Rock Cycle to kill bosses became notoriously easy. but like many other cards that had an on flow effect, Rock Cycle itself gave flow. If cast on flow, then it would be returned to its user's deck immediately without needing to be shuffled. Rock Cycle was a notoriously broken card on release.Fan-Preferred Couple: In a game where the amount of Ship Tease between any of the characters is next to non-existent, Saffron x Hazel and Shiso x Violette are generally accepted by fans given they have some history with each other, albeit only in their respective boss dialogues with each other.Long story short, the developer made the correct choice setting this as the theme of the music-based boss and the song used for the game's trailers. Awesome Music: Violette's theme, Neverending Song.
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